Super Mario Land 2 Randomizer
Karamenbos ("thwomps") in Wario's Castle have randomized starting heights if enemies are randomized.
Certain platforms in Wario's Castle have randomized starting heights under Beast Mode (with randomized platforms).
v1.2 ROMs now properly display the file select screen with the seed and flag numbers.
Midway bells are replaced with enemies in Beast Mode.
Auto-scrolling is no longer allowed in Space Zone 1 if it has moon physics.
Credits have custom text and some parts are randomized.
Seed and flags appear on the file select screen.
Changes the ROM version text to the URL with the seed and flag numbers, and clicking it copies it to the user's clipboard.
After flags are inserted in the flags field, the checkboxes are checked automatically.
Seed and flag fields only accept valid inputs via URL, and only output what would be valid inputs.
Accepts seed and flags via URL in the format "/?s=SEED&f=FLAGS" at the end of the URL.
Options are now saved as flags, rather than integrated into the seed number.
If a DX ROM is randomized, it will be reflected in the output file name.
Boss levels can now be randomized. The golden coin shown corresponds to the level (not boss) beat, but will be saved as the zone that was completed.
Bosses can be randomized within boss levels.
Boss health can be randomized.
Power-ups during the Wario fight are randomized.
Hurry-up music is now an option for level music.